Complete Vehicle Production in Blender

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A comprehensive step-by-step guide to 3D car modeling, shading, and rendering in Blender. Created by Chris Plush

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What Will I Learn?
  • Learn new hard surface modeling techniques that allow you to achieve perfect results when adding details to curved surfaces. Avoid that pesky creasing when subsurf modeling!
  • Create totally customizable shaders including car paint with flakes, metals, plastics, glass, leather, tire rubber, and more!
  • Set up a studio, lighting, and an HDR environment for the final render in Cycles.
  • Draw your own car blueprints using Blender.


  • 46.5 hours on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion


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